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The Realm of Midgar

A New Realm Rises from the Ashes of the Past....
 
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 Battle for Bloodaxe

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Raalcorr the Warborn
Lucius Sulla
Aodhfin Dragonwalker
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Aodhfin Dragonwalker
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Aodhfin Dragonwalker


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Join date : 2009-08-04
Age : 35
Location : Tecumseh, OK

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PostSubject: Battle for Bloodaxe   Battle for Bloodaxe Icon_minitimeMon Jun 07, 2010 7:57 am

Battle for Bloodaxe

When: August 14th, 2010
Where: Smith family farmland, 25609 Bethel Curve Road, Tecumseh, OK 74873
Host: Midgar
Type: Regional Inter-Realm Day Event
Cost: $5
Garb: Required
Scenarios: Schedule and scenarios to be announced

Troll will be open at 11 am on Saturday. Pickup battles will start at 12 pm on Saturday, and the first scenario battle will start at 1 pm on Saturday. There will be a feast after the last scenario battle on Saturday. The fee is only for fighters, not non coms.

Special Notes: Non-combatants are welcome to donate money towards the expense for food, and can pay a $5 entry fee if they would like the event tag. However, donations are not expected or required to come, watch, eat, camp, or even spar.


Last edited by Aodhfin Dragonwalker on Mon Aug 02, 2010 6:11 am; edited 2 times in total
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Lucius Sulla

Lucius Sulla


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PostSubject: Re: Battle for Bloodaxe   Battle for Bloodaxe Icon_minitimeMon Jun 07, 2010 5:37 pm

Saturday we need to devote a good part of practice to this subject,some place cool with liquid refreshment
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Aodhfin Dragonwalker
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Aodhfin Dragonwalker


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PostSubject: Re: Battle for Bloodaxe   Battle for Bloodaxe Icon_minitimeTue Jun 08, 2010 5:38 am

We don't have practice on Saturday, just Sunday this week. However, I agree, and I think we could probably brainstorm afterwards. And thus, we invade the Burger realm, and challenge her King!
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Raalcorr the Warborn

Raalcorr the Warborn


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PostSubject: Re: Battle for Bloodaxe   Battle for Bloodaxe Icon_minitimeTue Jun 08, 2010 1:20 pm

We shall take their flimsy crown and eat of their burgery goodness!
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Aodhfin Dragonwalker
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Aodhfin Dragonwalker


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PostSubject: Re: Battle for Bloodaxe   Battle for Bloodaxe Icon_minitimeWed Jun 09, 2010 12:46 am

...In case anyone doesn't know, that means we're going to have a meeting at Burger King after practice on Sunday.
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Lucius Sulla

Lucius Sulla


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PostSubject: Re: Battle for Bloodaxe   Battle for Bloodaxe Icon_minitimeWed Jun 09, 2010 9:16 am

Hey Let's do this
Battle for Bloodaxe Project
yes this is my plan dont waste the whole 15 minutes it took me to make this
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Aodhfin Dragonwalker
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PostSubject: Re: Battle for Bloodaxe   Battle for Bloodaxe Icon_minitimeWed Jun 09, 2010 12:42 pm

I can talk to my boss at the bus garage. They have a crap ton of pallets, probably about 4x4. Think I should?
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Lucius Sulla

Lucius Sulla


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PostSubject: Re: Battle for Bloodaxe   Battle for Bloodaxe Icon_minitimeWed Jun 09, 2010 4:09 pm

of course you should.and if they are 4x4 that can still be worked with on my wall plans,just leave the top brace off it will still have the stability and I have an idea for stable raised platforms.
we should,if we build this thing,totally document it from ground floor to completion also it should be built and stability tested we even consider letting other people fight on or around it,safety is the priority and foremost issue

yes lurking folks,we are considering,or at least I am,building a large scale fortification for this event
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Aodhfin Dragonwalker
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Aodhfin Dragonwalker


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PostSubject: Re: Battle for Bloodaxe   Battle for Bloodaxe Icon_minitimeThu Jun 10, 2010 7:55 am

Just keep in mind Sulla, we need room to fight and such. Also, I have a couple suggestions to throw in on Sunday.
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Lucius Sulla

Lucius Sulla


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PostSubject: Re: Battle for Bloodaxe   Battle for Bloodaxe Icon_minitimeThu Jun 10, 2010 8:12 am

if we lay it out right there will be ample room
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Ansgeirr

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PostSubject: Re: Battle for Bloodaxe   Battle for Bloodaxe Icon_minitimeThu Jun 10, 2010 2:35 pm

Do I get to keep Bloodaxe if I win?

Also, this being oklahoma and all...and Oklahoma being windy and all, for the walls i suggest:
-Either staking the legs to the ground(dont know how that idea would fare in a public park)
-Or Make the walls so that they have a slight back tilt such that they wont fall forward
-I've seen walls with the legs on the front and the back, but I dont care for that in terms of fighting
-A Layer or two of foam around the edges of the Walls wound be nice, if you fall into the face of the wall who cares, but if for some reason you caught a corner or something, it wouldnt be too fun. Just thinking safety wise.

Also, if you can get pallets free, get as many as walls you want plus 2 or so. With the Extra 2, you can scrap them for the wood for the legs and stuff.

And in terms of prices, dont forget to take into effect the price of paint if the plan is to paint them.
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Aodhfin Dragonwalker
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PostSubject: Re: Battle for Bloodaxe   Battle for Bloodaxe Icon_minitimeThu Jun 10, 2010 2:56 pm

Ahnz: No, keeping Bloodaxe isn't an option. Also, if you'd pay attention, we're not talking about just walls like at Ludi. We're talking frame, wall, castle. Also, again, not going to be in a public park, it's going to be at my place cuz we have more room, can camp out, and can have fire.
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Lucius Sulla

Lucius Sulla


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PostSubject: Re: Battle for Bloodaxe   Battle for Bloodaxe Icon_minitimeThu Jun 10, 2010 2:59 pm

I am way ahead of you Ans,plan is to extend the legs forward for added stability and to entrench them if possible.still in planning and acquisition phase.
padded edges would be nice but that may be a last minute addition,I have eyes on pallets right now and getting material needs focused,if we can get this thing built in real time then I have a hell of an idea for an event or 3

edit
and yeah pallets have plenty of wood for the legs and supports,in fact we may only need to pony up for the cover boards and paint.
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Lucius Sulla

Lucius Sulla


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PostSubject: Re: Battle for Bloodaxe   Battle for Bloodaxe Icon_minitimeSun Jun 13, 2010 9:37 pm

bumpity bump
this needs its very own section on the forums
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Aodhfin Dragonwalker
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PostSubject: Re: Battle for Bloodaxe   Battle for Bloodaxe Icon_minitimeMon Jun 14, 2010 11:18 am

Done. Run with it. Any news on pallets and such yet?
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Lucius Sulla

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PostSubject: Re: Battle for Bloodaxe   Battle for Bloodaxe Icon_minitimeMon Jun 14, 2010 11:39 am

not yet,not really a good day for looking but here in a lil bit I am going to call kgff and advertise for donations
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Ansgeirr

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PostSubject: Re: Battle for Bloodaxe   Battle for Bloodaxe Icon_minitimeMon Jun 14, 2010 8:21 pm

Can your place be easier to find this time? You need a glowing arrow sign, balloons, and a guy in a board suit directing people

also, i'd like to request short grass on a field with not many holes and no poop Smile
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Lucius Sulla

Lucius Sulla


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PostSubject: Re: Battle for Bloodaxe   Battle for Bloodaxe Icon_minitimeMon Jun 14, 2010 9:12 pm

as far as I know we will be policing and prepping the land next weekend
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Raalcorr the Warborn

Raalcorr the Warborn


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PostSubject: Re: Battle for Bloodaxe   Battle for Bloodaxe Icon_minitimeTue Jun 15, 2010 1:12 am

I got a scrap pass for as many pallets as we can haul away! There are plenty of good unbroken ones to choose from, but I'm going to need help hauling them away. I've got access to a suburban and a trailer. Any volunteers who might also have a truck or something? And what day would work best? And how many should I get?
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Lucius Sulla

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PostSubject: Re: Battle for Bloodaxe   Battle for Bloodaxe Icon_minitimeTue Jun 15, 2010 7:45 am

dude you are the man,I have a van we can use,remember we needed 14 and name the day and I will get the van
I put a craigslist ad up but most respondents are out of the area(prague,okc,norman)
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Aodhfin Dragonwalker
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PostSubject: Re: Battle for Bloodaxe   Battle for Bloodaxe Icon_minitimeTue Jun 15, 2010 9:05 am

Ansgeirr wrote:
Can your place be easier to find this time? You need a glowing arrow sign, balloons, and a guy in a board suit directing people

also, i'd like to request short grass on a field with not many holes and no poop Smile



Ahnz, your such a troll. Razz As Sulla said, we'll be policing and prepping next weekend (basically walking the land, checking things out, seeing what would work best for what).


To Raalcorr and Sulla: You guys can get the pallets and bring them here whenever you want to. Just let me know so that way I can come out there, help, and then lead you back here to drop them off.
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Raalcorr the Warborn

Raalcorr the Warborn


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PostSubject: Re: Battle for Bloodaxe   Battle for Bloodaxe Icon_minitimeTue Jun 15, 2010 1:15 pm

If ya'll can meet me at TDK at 10:00am on Thursday, we can get everything we need. It may take 2 trips to get all the pallets we will need as our trailer is kind of smallish. I recommend that we get a couple more pallets than we need in case of unforeseen problems. And if we find that we will need more, I think I can get another scrap pass. It sounded like they wanted to get rid of them.
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Lucius Sulla

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PostSubject: Re: Battle for Bloodaxe   Battle for Bloodaxe Icon_minitimeTue Jun 15, 2010 1:22 pm

gah.can it be 1030?I have to go over to occupational health to get some test results on thursday at 10 am.
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Aodhfin Dragonwalker
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PostSubject: Re: Battle for Bloodaxe   Battle for Bloodaxe Icon_minitimeTue Jun 15, 2010 1:27 pm

I can pull off 10 am or 10:30. I'll just make sure someone's here to watch the baby for a little bit. Also, should we see about getting 20? Or just sticking with the original 14?
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Raalcorr the Warborn

Raalcorr the Warborn


Posts : 145
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PostSubject: Re: Battle for Bloodaxe   Battle for Bloodaxe Icon_minitimeTue Jun 15, 2010 1:36 pm

I just found out that our suburban is running low on gas. I'll be able to fill it up on Friday, so we'll have to do it then. 10 or 10:30 is fine, we're flexible. How many pallets will we be using for the fortresses, gates, walls, and so forth? If we take the minimum necessary number and add 2 or 3 we should be good. Also, will we need some to take apart and use for scrap wood for construction and so forth?
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